Trust
What we keep, what we never touch.
Plain answers on data, legal limits and how software drafts are checked.
What we store
- Your name, email, studio name and a hashed password
- Your project details, audit numbers and the weekly numbers you share
- Free audit requests, including the email and page link, even if you never create an account
- Sign-in attempts with their IP address, used to block password guessing
- A copy of every email we send you (confirmations, invoices, receipts)
- Your signed fee agreement: typed name, time, and the IP address it was signed from
- A payment method label and its last 4 digits, so you know which one we will charge
- Invoices, payments, refunds and credits, kept for tax records
- An audit log of sign-offs and money actions: who did what, and when
What we never store
- Full card numbers, CVC codes or bank account numbers
- Your Kickstarter, Stripe or ad account passwords (you give collaborator access, not logins)
- Your backers' personal data
- Anything we would need to move money from your platform payout
How software drafts are checked
Software writes first drafts of audit fixes, page copy, reward tables, ad variants and emails. Every draft starts as pending. Only a campaign reviewer can approve it, and the approval is recorded with their name and time. A campaign cannot launch until its page copy and reward table are approved and a reviewer has signed the go decision against the 30% gate. To write a draft, the drafting software receives only the project details it needs (name, category, goal, pledge, pitch and gate numbers), never payment details, passwords or your contact details.
Legal limits
We provide reward-based campaign services. We do not offer securities, equity crowdfunding, lending or investment advice. We do not hold backer funds: the platform pays you, and we invoice you after. Our fee agreement and debit authorisation are approved by a contracts lawyer before any creator can sign them. We never make health or safety claims for a product.
Payments in this app
Payments, refunds and debits shown here run through a simulated processor. No real card is charged and no money moves. A real processor will be connected before the first paid invoice.